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<title>_DOA_ Clan</title>
<pubDate>Thu, 05 Jul 2007 15:08:04 -0700</pubDate>
<link>http://www.doaclan.com/</link>
<description>PostNuke Powered Site</description>
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 <link>http://www.doaclan.com/</link>
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<webMaster>DOA_GRUNGI&#082;&#064;&#099;omcast.net</webMaster>
<item>
<title>TMN Servers</title>
<link>http://www.doaclan.com/index.php?name=News&amp;file=article&amp;sid=14</link>
<description>  Attention racers!

Both TMN servers are down until further notice.  They will be back up as soon as possible.  The stats will most likely be reset as well once the servers are back up.  Sorry for the inconvenience.</description>
<pubDate>Thu, 05 Jul 2007 15:08:04 -0700</pubDate>
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<title>Community Update - 4/25/06</title>
<link>http://www.doaclan.com/index.php?name=News&amp;file=article&amp;sid=13</link>
<description>Attention Soldiers!

Although the 1.3 patch is still being worked on we wanted to provide a peek at what you can expect with the coming release:

NEW FEATURES

    * Co-op: Co-op Mode allows you to play Single Player levels on the Internet and LAN with both AI controlled bots and human players. Several new options have been created that will allow the server creator to modify how the bots behave in game.
    * Air dropped vehicles: Squad members can now send a request up the chain of command for a vehicle to be dropped at their location.

BUG FIXES &amp; GAME PLAY TWEAKS

    * Prevented ban list from being cleared in the event of a server crash.
    * Fixed issue with players not properly ranking up on servers where they continuously play.
    * Fixed bug where friendly vehicles show up as valid targets.
    * Friendly Vehicle lock: Lock-on weapons do not lock on to friendly vehicles. The box with an X through it will still appear, but a lock tone will not sound and then if fired, the missile will not track the friendly target.

Keep in mind this is only a part of what 1.3 will include. Our live team is working diligently to provide the best update possible in preparation for the release of the Armored Fury booster pack!

</description>
<pubDate>Tue, 25 Apr 2006 13:32:17 -0700</pubDate>
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<title>Frontlines: Fuel of War</title>
<link>http://www.doaclan.com/index.php?name=News&amp;file=article&amp;sid=12</link>
<description>Taken from Total BF2&quot;Kaos Studios has officially announced a new game called Frontlines: Fuel of War. This next-generation game is currently being developed by some of the original members of the Desert Combat mod team, including Frank DeLise. It will include over 60 advanced weapons and vehicles and deliver mind-blowing single and multiplayer combat. Frontlines: Fuel of War is a FPS game set in the near future about a war being waged between the Red Star Alliance and the Western Coalition. Read o&amp;shy;n to hear more about what the developers had to say.    Frontlines: Fuel of War will take players to the next generation of combat. The game focuses o&amp;shy;n the cutting edge in military technology that will allow players to experience the highly-charged frontlines of tomorrow, today,&quot; said Frank DeLise, general manager, Kaos Studios. &quot;Through intense, nail biting, non-linear single- or multi-player campaigns, players will be able to use more than 60 vehicles and advanced weaponry, from next-generation assault tanks to experimental RC drones.    Kaos Studios represents THQ&amp;#39;s increased focus o&amp;shy;n fostering the industry&amp;#39;s most talented individuals to deliver innovative and original titles for the next-gen cycle,&quot; said Kelly Flock, executive vice president, worldwide publishing, THQ. &quot;Frontlines: Fuel of War bridges two of the most popular genres in gaming, and it&amp;#39;s all from the very creative minds of an elite team with a proven track record of success.check it out here http://www.kaosstudios.com  </description>
<pubDate>Fri, 21 Apr 2006 16:49:35 -0700</pubDate>
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<title>A new stats system Exploit?Can it really be?</title>
<link>http://www.doaclan.com/index.php?name=News&amp;file=article&amp;sid=11</link>
<description>A few days ago a clan by the Tag -[C.E.A]- found a buig in the ranking system and were able to give them selves millions of points..heres what they had to say...

&quot;Please, do not annoy us for what we have done. We are the type of people who think that in-game, rankings are meaningless.

With this, we have precisely demonstrated what we mean. I don't really understand why you are annoyed with us. We're from the same 'band' (group of people I'm guessing). If you really think we did it for our benefit, why would we put Sinkope at 16 million points when the others are below 400,000?

If we did want to do this for our benefit, we would have been much more subtle, such as not making such a huge points difference.

Once again, we are all in the same boat. With this we have demonstrated that rankings are not worth or mean ****. We love this game, but EA 'touches our balls' (literal translation, they're tying to say that EA ****es them off) a lot with their ****ty expansions we have to pay for. Personally, we think they're a bunch of crooks, with an intent to charge for everything (Euro Force was a joke, we can't believe they charged for it). That's why we decided that we wanted to show them that they do things wrong.

Please, do not hate CEA for this. We don't find ourselves higher than others. We're a new clan and we know we've started off with a bad reputation.

I also want to clarify that we have not used any cheat or hack. We haven't modified the game files or used an external application. We simply found a bug in the game, and have exploited it to show to mock EA.

Finally, we ask for forgiveness from those who we've confused or annoyed tonight. Please, don't hate us, we were simply dicking around with what we discovered and we really do want fair gameplay in our server. Please accept our apologies, you are all welcome to our server.

Thank you.

PS: EA: We don't give two ****s if you reset our stats. As long as these bugs aren't fixed, we'll keep making new accounts and giving ourselves massive scores. We at CEA believe you have brought this unto yourselves for trying to milk money out of the consumer, when the original product has major bugs like what we found. We hope that with all the money you make, we'll one day get a free expansion (probably mean content).
CROOKS!&quot;

So lets see how long it will take for yet another patch for the patch for the patch before that and before that..well you get what im sayin.

-Toke</description>
<pubDate>Mon, 03 Apr 2006 22:52:35 -0700</pubDate>
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<item>
<title>New Cry Engine</title>
<link>http://www.doaclan.com/index.php?name=News&amp;file=article&amp;sid=10</link>
<description>A next-generation project by CryTek, makers of the dazzling FPS Far Cry. This game is running on the new CryENGINE 2 technology. The game is one of the the first announced to run on the advanced DirectX 10 architecture.





The only sad thing about the new engine is that EA bought CryTek, so we will have to put up with their BS to play the new FarCry games.

</description>
<pubDate>Fri, 31 Mar 2006 20:40:01 -0800</pubDate>
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<item>
<title>Battlefield 2142</title>
<link>http://www.doaclan.com/index.php?name=News&amp;file=article&amp;sid=9</link>
<description>From DICE offical web site. Digital Illusions is developing Battlefield 2142 The fight for survival takes place the year 2142. Swedens largest game developer Digital Illusions is developing a new title in the award-winning battlefield series: Battlefield 2142 for the PC platform. The awaited game is planned to launch all over the world during the fall of 2006. The publisher is Electronic Arts. In the middle of october 2005 Digital Illusions made a deal about a PC-game in the shoter genre that's being anounced. Battlefield 2142 the PC-game is built on the same engine as Battlefield 2 and is being developed on the companys Stockholm office. The game is a stand alone product and is based on Digital Illusions own trademark. Battlefield has been known for it's innovative and first-class multiplayer action. Now we are taking the step into the future, says Marcus Nilsson, senior producer at Digital Illusions. The story of the new product takes place in the future. In Battlefield 2142 the players are forced to choose between two military superpowers in a decisive battle for survival. In the year 2142 a new ice age has crippled large parts of the earth and the world powers are gathering their strength. Up to 64 players can play against each other in two teams. When the players progresses he will get promotions and awards in form of new weapons, medals and much more. Electronic Arts is publishing and distributing Battlefield 2142. The launch is planned on the fall of 2006. </description>
<pubDate>Thu, 30 Mar 2006 20:35:57 -0800</pubDate>
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<title>Popular Mine2 Movie Released</title>
<link>http://www.doaclan.com/index.php?name=News&amp;file=article&amp;sid=8</link>
<description>Some may have seen the BF2 fan made movie Mine,with its Monty Python skits and comedic enjoyment comes Mine 2.This is a must see.Made me laugh my a$$ off.DL here ---&gt; http://www.bf2.se/mine2.php</description>
<pubDate>Thu, 30 Mar 2006 15:14:29 -0800</pubDate>
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<item>
<title>Q2 news</title>
<link>http://www.doaclan.com/index.php?name=News&amp;file=article&amp;sid=7</link>
<description>In a disturbing development, 6 more Q2 players hung up their rail and permanently uninstalled Q2.  Says one recently retired Quaker, &quot;I mean I know the DOA server has statz now, but I just get my feelings hurt when someone calls me a bot or cheater.  I can't take this constant verbal abuse anymore.  I'm gonna go play BF2 where I hear all the servers are packed with cool people and there aren't any tards!&quot;  

There are an estimated 12 remaining Q2 players, all of which were spotted in raptor.salsgiver.com's WoD server.

Its a sad day in the Q2 world :P</description>
<pubDate>Thu, 30 Mar 2006 14:59:18 -0800</pubDate>
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<item>
<title>Battlefield 2 Patch 1.22 Released</title>
<link>http://www.doaclan.com/index.php?name=News&amp;file=article&amp;sid=5</link>
<description>To many peoples' surprise, EA has released a small 8mb patch to fix a few minor issues that users have been experiencing. Here's the changelog:

    - Improved Server Stability
    - Adjusted handling of the Tiger attack chopper
    - Increased delay for aiming reticule when going from movement to prone on all support weapons
    - Adjusted deviation on MG36 and PKM to be in line with other support weapons
    - Increased rpm from 600 to 900 on the P90
    - Fixed Lock on error on certain Oil towers
    - Fixed a Great Wall ExploitFixed exploits on Dragon Valley and Karkand

Great to hear that some possibly critical bugs were taken care of before they got out of hand, you can pick this patch up via EA Downloader.
</description>
<pubDate>Wed, 29 Mar 2006 20:11:02 -0800</pubDate>
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<item>
<title>Napalm visits</title>
<link>http://www.doaclan.com/index.php?name=News&amp;file=article&amp;sid=4</link>
<description>Spring time!

_DOA_NAPALM stopped in for visit today. he was on his way to some woman's house. His neck was swole up and he had a funny twitch. Spring is in the air, he's twidderpatted.</description>
<pubDate>Sun, 12 Mar 2006 16:35:35 -0800</pubDate>
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<item>
<title>_DOA_FLATLINE</title>
<link>http://www.doaclan.com/index.php?name=News&amp;file=article&amp;sid=3</link>
<description>Balls?

_DOA_FLATLINE said &quot;Balls&quot; on the shoutbox. 
More at 6:00.</description>
<pubDate>Sun, 12 Mar 2006 15:48:25 -0800</pubDate>
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<item>
<title>DOA_FLATLINE</title>
<link>http://www.doaclan.com/index.php?name=News&amp;file=article&amp;sid=2</link>
<description>err..

&quot;You should be aware that not all articles will be necessarily be posted.
Your text will be checked, and may be edited.&quot;</description>
<pubDate>Sun, 12 Mar 2006 15:47:11 -0800</pubDate>
</item>
<item>
<title>Battlefield 2 1.21 Patch</title>
<link>http://www.doaclan.com/index.php?name=News&amp;file=article&amp;sid=1</link>
<description>Community update from EA released 3/10/06, announcing the 1.21 patch for BF2. 

BUG FIXES
- Fixed the Hmmwv with TOW crash on Battlefield 2: Special Forces maps
- Fixed the Battle Recorder crash
- Fixed the screen capture
- Fixed the issue with Pixel Shader 1.4 video cards
- Fixed the issue that caused heat seeking missiles to stick to oil towers
- Fixed the issue that caused heat seaking missiles to ziz-zag
- Reduced the maximum number of claymores that can be dropped to 2
- Fixed the Server Browser filter to enable search by map name
- Fixed the error in Client - Server communication causing sound, animation and other 
sync issues. 


</description>
<pubDate>Sun, 12 Mar 2006 13:50:01 -0800</pubDate>
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